Light Refraction Simulation

Simulate the refraction of light from air to liquid, following Snell's Law (n₁sinθ₁ = n₂sinθ₂)

45°
1.00
1.33

Physical Principles

When light passes from one medium to another, its speed changes, causing refraction. Refraction follows Snell's Law:

n₁sinθ₁ = n₂sinθ₂

Where:

Incident Ray
Refracted Ray
Reflected Ray